Archive for June, 2010

Guild Wars – What Makes it Fun and Different

I had tried Guild Wars when it was first released and it just didn’t grab me but about a year ago, after being bored with my current game, I gave it another shot and bought the Guild Wars Trilogy
I started a character in the Nightfall campaign and was hooked. I think the reason GW didn’t grab me the first time was the lack of storage space. I am a packrat and love to save things just in case I need them. And the game at that point was not packrat friendly. But now that a few years have past, they added a few ways to increase your inventory and let you trade between your characters.

What makes Guild Wars different from WoW, and Everquest, etc?
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Fallen Earth – 2 months later…

Fallen Earth has been a fun game to mess around in. But lately I’ve not been interested in it. And here is what I feel is the reason it is not keeping my interest.

There is plenty to do as you work your way towards top level. I currently have 2 mid level toons level 32 out of 50 and a 25. There are many quests that I could do…PvP…achievements…harvesting. The big downfall is what everyone calls Spinning the Wheel. It is a wheel that shows the 6 factions in the game, and any faction on the opposite side of the wheel of the faction you are, is your enemy…along with the 2 factions on either side of that opposite faction. The two factions on either side of you on the wheel are your friends.  See below.
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