Posts Tagged ‘Gaming’

MMO Review – Dragon Nest

Dragon Nest is the newest Free to Play MMO from Nexon. It was to come out of beta in August but it still remains in beta…i think. It’s hard to judge as the main page doesn’t tell you this, but the news mentions nothing about it actually officially releasing. Open beta started at the end of July 2011. It was released first in Korea in March 2010.

What is Dragon Nest? It reminds me a bit of Vindictus but its not quite as action oriented as it uses a hot bar to activate moves, but it still has an action feel to it as you dont target specific mobs…it’s all in your aim. The characters are cutesy and gender locked. You can be a Warrior or Cleric (male) – Archer or Sorceress (female). It is heavily instanced with portals leading to more portals which give you choices of areas to quest in. They are all linear. I did tend to get tired of all the zoning portals…which take from 10 to 30 seconds to load but are a bit quicker once inside a specific instance.
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Reminiscing: Ultima Online

Come along with me in the Way Back Machine and remember your good times playing – – – Ultima Online!

Ultima Online was my first Graphical MMO. I played MUDs and other games on bulletin boards but this was the first with graphics! Before all this, I played just about every Ultima game that came out, upgrading my computer just to play the next version.

Ultima Online was released back at the end of 1997.  I wanted to play it sooo badly, but I only had dial-up service, good ole AOL. I can’t quite remember if I did take the plunge and get it while I still had dial-up or if I got a more permanent connection, but in spring 2000, I bought it! WOOT! I joined with a friend that I played online spades with. We linked up with Net Meeting and ran through the tutorials. It was so cool!
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MMO Review – Mythos (EU) Beta

So this past weekend I downloaded Mythos for the end of their closed beta. Open beta starts tomorrow April 12th. Mythos is a cross between Torchlight, Hellgate London, and Diablo. Its cartoonish like Torchlight, though not as much. You grab quests in each city and they have it divided into many many towns which are linked by swirly gates. Each town has 1 or more exits to other towns and contains a swirly instance gate which contain entrances to 8-12 dungeon zones. Each dungeon is 1 to 4 levels.

The residents of the towns give you quests and will send you into one of those dungeons to collect items or kill a boss. When you are done, you then have to exit and return to the NPC quest giver. The MMO Vindictus is the other extreme where you return to the same town for your first 44+ levels and enter instances from 5 different locations. But in Mythos each zone only lasts for 3 or 4 levels. This creates lots of useless running. They could really condense this quite a bit and make the players happier.
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MMO Review Follow-Up – Rift (After Launch)

My last thoughts on Rift were back after Beta 4. I continued to play in beta 5, 6, and 7 and now have been playing the headstart and release versions. I must say that Rift has been to smoothest release ever for a game as far as few bugs, no lag, no servers failing or dropping. One thing that ruined the perfect score was the lack of enough starter servers. They did add more as needed, but it was too late for all the guilds that set the server they were going to be playing on the day before. This caused massive queues making people wait hours just to get in. There still are queues during prime time, but not nearly as bad.
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MMO Review – Rift (beta)

I was invited to the Rift Beta 4 event this past weekend and as a result I have pre-ordered.

If you play WoW, you will feel very comfortable playing Rift. Things are basically where you are use to finding them. Settings are similar, color of weapon grades, hotbar, and talent trees. If you could change something in WoW, you can do it in Rift. But then it goes another step beyond. All those addons you dowload to make things work better and let you customize your ui…they are already in the game. Brand new UIs that you need to get use to are one thing that make it hard for people to switch games. Coming from WoW, I feel right at home. (more…)