Posts Tagged ‘MMO’

Scanning & Wormholes: Part 1 – Skills and Tools

Skills Needed to Probe

1) Science to level 3 which you need for Astrometrics and Astrometeric Rangefinding
2) Astrometrics to level 4 which allows one additional probe in space per level and also needed to learn Acquisition and Pinpointing. You need level 5 to operate Deep Space Probes.
3) Astrometric Acquisition to at least level 3 – 10% reduction in scan probe scan time per level.
4) Astrometric Pinpointing to at least level 3 – Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level.
5) Astrometric Rangefinding to at least level 4 – 10% increase to scan probe strength per level. (slowest to raise)

Raising the last 3 to level 5 will help speed up your tracking down of Cosmic Signatures inside the wormhole.

Other Skills to Consider

Jury Rigging 1 to add the optional scan rigs
Hacking
Archeology
Salvaging
Mining
Covert Ops
Gas Cloud Harvesting

Equipment

Core Scanner Probes – Minimum 4 – Max scan range 32 AU
Deepspace Scanner Probes – 1 – Max scan range 256 AU
I would keep more in the cargo hold just in case – Probes will disappear after being in space for an Hour.
Expanded Probe Launcher or Core Probe Launcher – Core Probe Launchers will not launch a Deep Space Probe…so I would use an expanded one.

Optional Equipment

Sisters Core Scan Probe Launcher & Sisters Expanded Scan Probe Launcher give a 5% increase in scan strength
Sisters Core Scanner Probe have a 10% increase to base scan strength
Gravity Capacitor Upgrade I Rig (adds 10% strength to probes)
Gravity Capacitor Upgrade II Rig (adds 15% strength to probes)
Covert Ops Cloaking Device II
Codebreaker
Analyzer
Salvager
Gas Cloud Harvester
There are a few implants that boost strength, scan time, and reduce deviation
Shield booster to refresh your shield when warping thru wormholes. They do a little damage to you sometimes.

Ships

For starters – you can use a simple Frigate. The following give a bonus to scan strength: Heron, Imicus, Magnate, Probe

If you are serious about scanning then you will want to invest in a Covert Ops Frigate which gives a little more bonus to scan strength: Anathema, Buzzard, Cheetah, Helios.

You will need the appropriate skill to fly them. Being able to scan while hidden and warp to the areas to scope them out without revealing yourself is REALLY nice. Remember, most of the time you are in 0.0 space and not able to defend yourself well in a scanning ship all alone.

From Follower to Leader

If you read down a couple posts, you see I returned to WoW back in July – Joined a guild as an officer and grew it into a raiding guild. That guild broke apart back in September. I floated around kinda guildless for a bit with a few friends from that guild and put all my toons into Silent Lucidity – Star’s Bank Guild. Star is my bestest buddy in WoW and has become so much more in RL.

Star and Tish (me) would get on each night and try to find an instance run, but usually couldn’t find one because I was DPS and she was a healer….never any tanks available. Sooo, my casual DPS warrior came out of the mothballs and hit 70, and I started to learn to TANK. Narcissa wasnt the best tank but I had some tank instincts when I played Tish (my rogue) saving the healer at the cost of my life if things got nasty. The plan started to work.

But….WoW got a little boring again and we tried WarHammer. That lasted about 4 weeks and got boring and we returned to WoW for the new expansion. We tossed around ideas about whether we would start a new guild or find one to join. We had a few people that would follow us to whatever guild we would join but as we investigated different guilds, we knew they werent right for us. Silent Lucidity was a bank guild no more!

Cal was a great guy that was always fun and ran with us whenever we did something. Him, Star and I always got along and always seemed to share the same opinion on things so the 3 of us became the officers for our new guild. A few others from the past guild hopped on board, a few friends of Star’s joined up, and some friends of friends came. We had the startings of a solid 10 man raid guild.

Wrath of the Lich King hit the stores and we all played sick, stayed home from work, and stayed up till all hours of the night. Tish got mothballed and Narcissa became my main. Narc leveled as Protection and Chaton (use to be Star but everyone still calls her Star) leveled Holy and together we hit 80. We ran instances and I learned to tank. Did I ever see myself as a tank…..NEVER! It did help to go from DPS to tank as I saw how much of a pain in the butt I was as a rogue and pulling agro!

So now we helped a few others hit 80 and we now had 10 people able to enter Naxxramus. And now the next thing to happen that I never thought myself ever doing…  Introducing, Narcissa the Raid Leader! I was always kinda amazed how someone could lead a raid. They always seemed to know everything. All I ever really did was show up to a raid with my supplies and listen to what I had to do and do it. One Job. But the raid leader had to know everyones job for every fight and deal with questions and yell at people – 50 DKP MINUS!

I do not think raid leading is in everyones blood and it can be stressful, but I really enjoy it. It isn’t as hard as it sounds, and if you use your other officers, it can run quite smooth. Star keeps me focused and whispers things to me to remind people if I forget. While I may be a good raid leader, she makes me a great one. We keep each other calm, feed info to each other, and keep an eye on the raid as we plow through the content. It’s not a one person job and I’d be lost without her.

Silent Lucidity is moving along quite well. Very little drama if any. I think it helps that the officers have been in a few guilds that have failed, getting first hand experience of what can and does go wrong and what things cause the drama. If you happen to be guildless and on the Baelgun Server….and Alliance, check us out and visit our forums. You can check out our Raid Progression here.

Blizzard Authenticator – Become Hackproof

So this past weekend Blizzard released the new Blizzard Authenticator. It is a little keychain size device that generates a random 6 digit number. This number is needed to log into your WoW account. With all the account hacking and key loggers out there, people have been getting their accounts stolen and all their items sold off for gold, presumably for the resale of the gold for RL money.

What you will do with this device is log into your WoW account in the normal fashion, but then you will have to push the button on the authenticator, and then enter the code it generates in order to get all the way logged in. This makes it impossible for anyone to ever log into your account unless they have the item…including YOU! So don’t lose it!

The cost is just $6.50. Should it be free? Probably. I can see it taking a blizzard a few man hours to investigate an account hack, and then figuring out what was stolen and then having to restore that account back to how it was. More than $6.50 for sure. But not all 10 million accounts are going to get hacked. I myself have ordered one. I would have liked to have seen blizzard give these away to loyal paying customers. Ones that have stuck with WoW for 1 or 2 years. But then again – $6.50 to protect your account that you have invested literally months of time developing isn’t too bad.

So now, how many online games, online worlds, and bank accounts will follow suit? Are we going to be stuck with 10 different number generators we need to use each day? I’m thinking we need a standard! But then, as we approach that, will that just make it easier for the hacking world to clone our device and break into all our accounts. 10 years from now, will we be needing to do a biometric scan of our finger, then a retinal scan, then a random generated code, then a password just to log into SL? Woot! fun fun.

To WoW or not to WoW…..

A friend of mine who I met playing World of Warcraft asks me now and then to consider coming back to play WoW. I started WoW back when it first came out in 2005. I played for about 9 months, became the leader of the guild had 2 top level toons plus 1 of each of the other classes…and then it got old and I stopped playing. I tried out other games…but eventually, after a 13 month break and a new WoW expansion coming out soon, I joined again. I found a great guild of people (Centurian Order) to socialize and play with. It became like a family and made you want to log in every night just to say hi, and chat, and do some things together. One of the members, Adondralyn (Jeremy), is the one that wants me to play again. Today, he informed me that his current guild broke apart due to drama that inevitably curses a guild at some point. So he has been given the old website and a bunch of guild bank goodies to form a new guild….which he has done. I spent the afternoon setting up forums for the guild, Burnt Sacrifice.

Not sure how many of you are gamers, but you do get burnt out doing the same things over and over. The thing that keeps you from getting burnt out fast is having a friendly social environment that goes along with the game. You can play the absolute best MMO out there, but if you aren’t in a guild that is talkative, friendly, and active, you will not last in the game for very long. But a game doesn’t have to be perfect if you have a good in-game family to help offset possible boredom.

I’ve learned this from playing EQ2 and City of Heros/Villans. I played City of Heros with my son…and never joined a guild. And I left the game without ever reaching top level or gaining any friends after 2 or 3 months. During my WoW break – I tryed it again when they released the City of Villans expansion. I was invited into a guild called Blood Moon Angels. Many of the member were on nightly, they were talkative, and helpful. I eventually became an officer there and was in charge of events. I quickly made max level with one toon and had many others. The game became fun socially and physically (if you can call the action questing part that).

I did eventually get bored though which happens. After my second leaving of WoW, I tried City of Villans yet again. This time though, most of the old guild members were gone…just a few logged in now and then, leaving me to play alone most of the nights. And after a month or 2, I left…just nothing there to keep me happy. So I thought maybe it was time for a brand new game…So, I turned to Everquest 2. My son and I joined and started having fun. I hunted for a guild and found one that stated they were older members, no kids, mature, and were tradeskillers/questers. Perfect!

Spirited Misfits was the name. Everyone was friendly, they would help if you asked. They got use to me and I got use to them. After 3 months though, I was getting bored…even though the guild was friendly, there wasn’t enough people, not enough bonding by doing events. I am use to there being 20-50 members on at a time from WoW… in EQ2 there were maybe 8 on at the most, and now that it is summer, even less on. I haven’t logged into EQ2 for over 2 weeks now. I don’t have the urge to play. When I play a game – I am totally addicted to it…4+ hours a day every day addicted. So me not wanting to log in at all must mean its over. I did grab one friend from EQ2 though.

It’s funny how you can gain Real Life friends from an Online game. I played Ultima Online for 3 years and left with 4 people I still talk to today, and I havent played that game for 6 or 7 years. They live all over the US…VA, PA, WA, NY…and I have met them all in Real Life. Then I played Anarchy Online and still talk to a few people from that game. Still talk to one from City of Heros, and I have 3 friends from WoW. All my current friends are people I have met in games online. Some people wouldn’t understand this and still look at me funny when I have plans ONLINE as opposed to “Normal Friends” who meet to drink at a bar. To me, going out every Thursday night for a bowling league is the same as me logging in at 8:00 to go raid an instance in a game for a few hours. You have a team of people you are familiar with, that meet every week for the same thing.

ANYWAY….I have to decide whether I want to go back to WoW again or not. Im not currently playing any game. I have been logging into Second Life alot more. WHY?!! Its because I’m meeting new people, all thanks to Jokay and her Jokaydia Island. Helps you stay around when you have things to do, friends to talk to, and people that you can help out, at least thats how my personality works. I’m an introverted helper, and SL lets me be a bit less introverted and allows me to help people learn. Trouble with going back to WoW is that I seem to be an all or nothing gamer. Need to try and see if I can casually play 8-10 hours a week instead of 36-48 hours a week! 😛