Posts Tagged ‘Review’

MMO Review – Hellgate Global

Back in 2007 – a bunch of people from Blizzard started a company to make Hellgate: London. An Action Roleplaying game that you could play as single player or Multiplayer mode. It was very much like Diablo…but in a post-apocalyptic setting. I found it to be a nice change from the MMOs I was playing at the time and bought a copy for my son and I. We had fun with it for a month or two but lost interest to….something else. It was very fun though.

The game didn’t last all that long though due to the lack of players and the company (Flagship Studios) going bankrupt. It was sold and a company in Korea picked it up and released it as an MMO. Finally this year it was re-translated back to English and released in the US as free-to-play. It has changed slightly from its original design and expanded with more areas, quests, a cash shop and marketplace.
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Have you MINECRAFTED yet?

By now, most people have heard someone mention Minecraft or own it! If you haven’t looked at it by now….what are you waiting for?!?!

At first glance you will think – Wow, thats ugly…why would I want to play a game that looks like it was made 10 years ago? Which is kinda what I thought too. I like decent graphics in a game. But after your first hour or so in the game, the graphics don’t matter. (You can upgrade them to look better)
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MMO Review – Mythos (EU) Beta

So this past weekend I downloaded Mythos for the end of their closed beta. Open beta starts tomorrow April 12th. Mythos is a cross between Torchlight, Hellgate London, and Diablo. Its cartoonish like Torchlight, though not as much. You grab quests in each city and they have it divided into many many towns which are linked by swirly gates. Each town has 1 or more exits to other towns and contains a swirly instance gate which contain entrances to 8-12 dungeon zones. Each dungeon is 1 to 4 levels.

The residents of the towns give you quests and will send you into one of those dungeons to collect items or kill a boss. When you are done, you then have to exit and return to the NPC quest giver. The MMO Vindictus is the other extreme where you return to the same town for your first 44+ levels and enter instances from 5 different locations. But in Mythos each zone only lasts for 3 or 4 levels. This creates lots of useless running. They could really condense this quite a bit and make the players happier.
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MMO Review Follow-Up – Rift (After Launch)

My last thoughts on Rift were back after Beta 4. I continued to play in beta 5, 6, and 7 and now have been playing the headstart and release versions. I must say that Rift has been to smoothest release ever for a game as far as few bugs, no lag, no servers failing or dropping. One thing that ruined the perfect score was the lack of enough starter servers. They did add more as needed, but it was too late for all the guilds that set the server they were going to be playing on the day before. This caused massive queues making people wait hours just to get in. There still are queues during prime time, but not nearly as bad.
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MMO Review – Rift (beta)

I was invited to the Rift Beta 4 event this past weekend and as a result I have pre-ordered.

If you play WoW, you will feel very comfortable playing Rift. Things are basically where you are use to finding them. Settings are similar, color of weapon grades, hotbar, and talent trees. If you could change something in WoW, you can do it in Rift. But then it goes another step beyond. All those addons you dowload to make things work better and let you customize your ui…they are already in the game. Brand new UIs that you need to get use to are one thing that make it hard for people to switch games. Coming from WoW, I feel right at home. (more…)